Keys to Successful Lean Business Development

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Minimum Awesome Product (MAP)

Avoid Scope & Feature Creep!

MVP: Minimum Viable Product – a business person’s definition. “Is there a market for this?”

MDP: Minimum Desirable Product – a designer’s definition. “Will people want this?”

MFP: Minimum Feasible Product – an engineer’s definition. “Can we make this work?”

MAP: Minimum Awesome! Product – “What is the coolest thing we can make (In 54 Hours.)  that will make people say “Wow! That’s Awesome!”

We recommend MAP Making.

 

 

LeanStartupLoopClassic

 

 

honeycomb

 

 

blog-alina-diagram

 

 

Process1

Customer Validation

Picture

Target Market(s)

 

Heritage

Trends & Cool Hunting

 

Persona

Personas

 

Customer Interviews

 

Fulfill Needs, Wants and Demands and Create Desire

 

UX

User Experience (UX) and Context

 

Identity

Features & Benefits

 

Patagonia slides are from a mock student project and are speculative rather than reflective of internal Patagonia documents. http://www.cearabyrne.com/?portfolio=patagonia-strategic-design

Brainstorming & Ideation

1. Defer Judgment. Don’t block someone else’s idea if you don’t like it…put it on the whiteboard and maybe you’ll be able to build on it later.

 

2. Go for volume. Getting to 100 ideas is better than 10, no matter what you initially think about the “quality”. Try setting a goal for the number of ideas you’ll get to in a certain amount of time to provide some stoke.

 

3. One conversation at a time. When different conversations are going on within a team, no one can focus.

 

4. Be visual. Sketch your ideas out for your teammate. It will communicate them more clearly than words alone, plus you might inspire some crazy new ideas.

 

5. Headline your idea. Make it quick and sharp, then move on to the next one.

 

6. Build on the Ideas of others. This leverages the perspectives of diverse teams and can be especially useful when you feel like you’re stuck.

 

7. Stay on topic. Your idea for an edible cell phone is awesome, but not during a brainstorm on making opera more exciting for children.

 

8. Encourage wild ideas. The crazier the better…you never know where your team might be able to take it. (See #1 and #6).

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